Stages

All 9 Sunken Shards in 1 Speed Monkey Escape

Find all nine Sunken Shards from the lobby through Stage 9 and verify the reported free x2 Speed Treadmill reward.

There are nine currently documented Sunken Shards in 1 Speed Monkey Escape. Three independent guides published or updated July 26–27, 2026 agree on the distribution: two in the lobby, then one each in Stages 2, 3, 4, and 6, two in Stage 7, and one in Stage 9. They also agree that completing the set grants a free x2 Speed Treadmill. This route is Community corroborated, not creator-authored patch documentation.

Track locations by area because Stage 7 has two shards and the route skips Stages 5 and 8. Several pickups require leaving the normal path; one or more may be collected during a fall. Confirm the count after each risky detour.

Quick location index

Shard
Area
Landmark and action
1
Lobby
Behind the Top Robux leaderboard on the left side of spawn
2
Lobby
Left ledge reached with the tall vertical booster
3
Stage 2
Below the small left-side pillar around mid-stage
4
Stage 3
Behind the large wooden block on the right near the end
5
Stage 4
Upper-left route after the opening vertical boosters, before Stage 5
6
Stage 6
Below the edge of the second center platform
7
Stage 7
Middle of the three green platforms near the end
8
Stage 7
Small side ledge beside the last green platform
9
Stage 9
Right corner of the third center platform among tsunami waves

Lobby shards 1 and 2

From spawn, go left toward the leaderboard area. Three guides place the first shard behind the Top Robux leaderboard. Walk around the back instead of searching the front or climbing the board. Check the counter after contact.

For the second shard, stay on the left side of the lobby and find the tall vertical directional booster. Build enough Speed for the launch, line up with the left ledge, and aim for its corner. If the monkey falls short from a straight approach, train more; if it overshoots, release movement earlier rather than adding Speed.

These two pickups are useful early goals, but the booster shard may be easier after a short training loop. Do not assume the entire set can be completed by a brand-new account in one run.

Stages 2, 3, and 4

In Stage 2, reach the middle and look toward the small pillar or cube on the left. The shard is below the platform. Confirm it visually, then drop through it; current guides describe collection during the fall. Expect to recover or respawn rather than treating the drop as the normal route.

At the end of Stage 3, approach the right-side booster with enough Speed to get over it. Drop behind the large wooden block on the right. Start from a straight line and make sure you are at the end-of-stage landmark, since a random right-side block elsewhere is not enough to identify the location.

At the start of Stage 4, use the vertical boosters to reach the upper portion. Once stable on top, move left toward the end before Stage 5 begins. The shard is on that upper-left route. One guide reports that falling into the Stage 4 hazard can send the player back significantly, so prioritize a centered landing and confirm the route before rushing.

Stages 6 and 7

For Stage 6, jump to the first center platform, then the second. Move to the edge of the second central platform and look below. The sources describe the shard under the edge or on the side of the middle cube. Center the camera downward and step off only after seeing the target.

Stage 7 contains two shards. Near the end, find three green platforms. The first is on the middle platform. The second is on a small ledge beside the last platform. Collect the central shard first, then realign for the side ledge. Recording both as Stage 7 prevents the common mistake of leaving after one pickup.

If the count is short after Stage 7, verify that both distinct landmarks registered. Rejoining before checking can make it harder to remember which side ledge was used.

Stage 9 and the final shard

Stage 9’s shard is on the third center platform, in its right-side corner. Tsunami waves cross the route. Wait through a full wave cycle, then jump center-to-center with the camera already aimed at each landing. Stabilize on the third platform before moving into the corner.

If the wave catches you after landing, change departure timing rather than assuming more Speed is required. If the platform itself is out of reach from a clean line, train and retry. The final approach combines reach, landing control, and hazard timing.

After contact, check the shard count and look for the x2 Speed Treadmill in the current inventory or training UI. Equip it if the game requires an equip action. Compare a short movement route before and after so the reward is verified on your account.

Missing shard troubleshooting

Use the distribution as the first check: Lobby 2; Stage 2 1; Stage 3 1; Stage 4 1; Stage 6 1; Stage 7 2; Stage 9 1. There is no documented shard in Stages 5 or 8. Revisit Stage 7 when the total is off by one and check the intentional drops for Stages 2 and 6.

If a shard is visible but does not collect, approach it once from a clean server and observe the counter. Avoid repeated rapid contact. Record Place ID, UTC date, area, prior count, and whether a rebirth or update occurred. Persistence across rebirth or server changes was not established by the sources reviewed.

Reject any route that substitutes candy or chocolate worlds, SecretVerse Studio, or Place 95082159892680. That is a different game.

Sunken Shards FAQ

What do all nine shards give?

Three current guides agree on a free x2 Speed Treadmill. Verify the grant and equipped state on your account because it was not confirmed through first-party patch notes.

Which stage has two shards?

Stage 7: one on the middle of three green platforms and one on a small ledge beside the last platform.

Do I have to die for a shard?

The Stage 2 route is described as collecting during a drop, and Stage 6 also places a shard below an edge. Confirm the target first and expect recovery afterward.

Do shards survive rebirth?

Persistence was not verified. Finish a nearly complete set before rebirth unless the current game explicitly confirms preservation.

Sources checked 2026-08-06: Pro Game Guides, MrGuider, and AllThings.How independently support the nine locations and x2 treadmill reward. Collection persistence, current geometry, and final grant behavior remain Needs in-game testing.

Continue with another focused 1 Speed Monkey Escape guide.

Stages

1 Speed Monkey Escape Obstacles Guide

Clear boosters, wall routes, floating platforms, ledges, intentional drops, and tsunami hazards using documented 1 Speed Monkey Escape landmarks.

Stages

1 Speed Monkey Escape Stage Walkthrough

Plan a 1 Speed Monkey Escape stage run using documented lobby-to-Stage-9 landmarks, controlled approaches, safe landings, and recovery decisions.

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